Four Job Fiesta, the Final Fantasy V challenge run event, is happening through August 31st. It’s all about beating the game with randomly assigned jobs. Read up on the event at the official site and check out some Twitch streams of runners doing their thing.
Naoki Yoshida has become an icon to Final Fantasy XIV fans. When he logs into the game, his character gets mobbed. One of the reasons for his popularity is his willingness to get candid about all of the issues his game faces.
Yesterday at E3 in Los Angeles, I went to Square Enix’s booth for an interview with Final Fantasy XIV director Naoki Yoshida and found him in the middle of a session of his own game. As it turns out, he had been chatting with fans during his interview breaks. And getting mobbed.
Expectations were high for the first E3 presser from Square Enix in three years. The publisher has a lot of exciting upcoming projects that we haven’t heard much about, including Final Fantasy VII Remake, The Avengers, and Guardians of the Galaxy. Naturally, Square Enix showed absolutely none of them.
It’s the third day of E3 press conferences, and Square Enix just showed up with... well, with a pretty disappointing show.
What would happen if you started off Final Fantasy IV with the airship? And if every boss and item in the game were made completely random? It’d turn into one big, sprawling treasure hunt, that’s what would happen.
My favorite Final Fantasy game is VII. But it’d been over a decade since I last played FFVII and I wondered how it would hold up.
It wasn’t! But if Infinity War had been, it might have looked something like this.
I’ve been playing a lot of incomplete and glitchy games lately, from Radical Heights to Far Cry 2. Their messy imperfections often annoy players looking for sleek and polished experiences where everything runs smoothly but I find unfinished textures and falling out of bounds is strangely beautiful.
Today at PAX East, Square Enix released this image (via ResetEra), proving definitively and thoroughly that Final Fantasy XV will never end thanks to downloadable content that’s currently planned through mid-2019.
The most recent issue of Weekly Famitsu polled 6,678 non-Japanese people, asking their opinions about Japanese video games. Which twenty did they say they liked most? Let’s find out!
Square Enix is ending service for mobile game King’s Knight: Wrath of the Dark Dragon this June. “We would like to express our sincerest apologies for ending the service but we hope you have enjoyed your time with the game,” the company said via Twitter.
Video games are still a relatively young medium. Many of the most iconic characters weren’t created that long ago. But what about a century from now? Which ones will remain?
The 4.25 patch for Final Fantasy XIV dropped today, adding the FFIII-inspired Forbidden Land of Eureka area to the game. It’s a magical island where players can group together and kill large numbers of creatures for very little reward until they fall asleep at the keyboard.
Wondering how development for Final Fantasy VII Remake is going? Good, I hope! While we wait to hear how things are progressing, know that Square Enix is hiring for the remake.
In 2012, Square Enix Japan published a trio of Final Fantasy 25th Memorial Ultimania books collecting art, developer commentary and background information on the first 14 numbered Final Fantasy games. Now Dark Horse is publishing the books in English, with the first 336 page volume arriving in July. We got samples.…
Behold, Square Enix’s Idol Fantasy. The boy band smartphone sim is headed to iOS and Android this summer in Japan. It features character designs from Tetsuya Nomura, among others. No word yet about an international release.
Final Fantasy XV’s Royal Edition update introduces a new first-person mode to the game, allowing players to witness the world of Eos from Noctis’ point of view. Just don’t try fighting with it turned on unless you’ve got a strong stomach.
Some games don’t play well with ultrawide monitors, requiring mods or third-party programs to fill in the extra space properly. Final Fantasy XV PC’s ultrawide support is nearly perfect.
Final Fantasy XV looks good on consoles, but on PC, it feels like the game that we were meant to play two years ago.