I’m back from E3, and I’ve brought a truckload of video game impressions with me. You can hear them all on this week’s Kotaku Splitscreen, or read some of them right here.
Naoki Yoshida has become an icon to Final Fantasy XIV fans. When he logs into the game, his character gets mobbed. One of the reasons for his popularity is his willingness to get candid about all of the issues his game faces.
Ever wanted to play games you could also eat? A new Kickstarter for the Edible Games Cookbook, by Jenn Sandercock, could provide some tasty options. Kirk and I played one of Sandercock’s games at GDC earlier this year and had a blast eating pastries and solving riddles.
If you have ever wanted to play a tennis game in which you have a better chance of breaking your racket than hitting the ball out of bounds, then Mario Tennis Aces is for you. Just get ready for some frustrating matches.
At E3 in Los Angeles last week, we recorded a lot of episodes of Kotaku Splitscreen. For your convenience, here’s a roundup of all of them.
After his time producing and directing immersive simulators like System Shock and Deus Ex, legendary designer Warren Spector made waves when he announced Epic Mickey, a game about a certain famous mouse. What other ideas does Spector have rattling around his brain? On Kotaku Splitscreen, we discuss.
Developer CD Projekt Red first teased Cyberpunk 2077 five years ago, but we hadn’t heard another word about the game until this past E3. Why’d it take so long? One of the studio’s top executives joins Kotaku Splitscreen to explain.
Yesterday at E3 in Los Angeles, I went to Square Enix’s booth for an interview with Final Fantasy XIV director Naoki Yoshida and found him in the middle of a session of his own game. As it turns out, he had been chatting with fans during his interview breaks. And getting mobbed.
The next game from the makers of The Witcher 3 is looking impressive, and perhaps most importantly, it looks like a real video game. A 50-minute behind-closed-doors E3 demo of Cyberpunk 2077 showed attendees proper gameplay, played live, that appeared like something we might actually see in the next year or two.
It’s been eight years since the last Mega Man game, and after the disappointing spiritual successor Mighty No. 9, it’s fair for us all to wonder: Is Mega Man 11 actually going to be any good? The answer, from what I’ve played so far, is yes.
One of E3's highlights so far is Sekiro: Shadows Die Twice, the next game by From Software, makers of Bloodborne and Dark Souls. With Souls-style combat and a grappling hook that lets the player zip around like a goddamned ninja, this game looks impressive so far.
One of the highlights of Destiny 2's upcoming fall expansion is Gambit, a competitive PvE and PvP mode that asks two teams of four players to fight each other in a very different fashion. I played a few rounds of Gambit at an Activision event in Los Angeles and am pleased to say that it’s very, very good.
Expectations were high for the first E3 presser from Square Enix in three years. The publisher has a lot of exciting upcoming projects that we haven’t heard much about, including Final Fantasy VII Remake, The Avengers, and Guardians of the Galaxy. Naturally, Square Enix showed absolutely none of them.
Last winter at The Game Awards, Dark Souls studio From Software teased a game that they called “Shadows Die Twice.” Today at the Xbox E3 press conference, the developer officially revealed that game: Sekiro: Shadows Die Twice, an action game starring a ninja with a prosthetic arm.
It’s 1:30am Eastern on a Sunday morning and Square Enix just announced Kingdom Hearts III’s release date, because why not? The long-awaited action-roleplaying game will be out on January 29, 2019, the publisher says.
First planned for November 2017, then delayed to 2018, the long-troubled open-world action game Crackdown 3 will now be out in 2019, according to two people familiar with the game’s release plans. It’s an unusual move and another blow to Xbox’s already weak first-party lineup for the rest of 2018.
Hello—my name is Jason Schreier, and I am now officially a PC gaming snob.
The makers of Rez and Lumines are making a Tetris game, Tetris Effect, which will be out for PlayStation 4 this fall. It’ll also be on PSVR, for those of you with stronger stomachs than I.
The next expansion to Destiny 2 is Forsaken, out September 4 and bringing a bunch of stuff to Bungie’s space shooter, including a wild new mode and an overhaul of how weapons work.
One of the video game industry’s most grating trends is timed exclusivity, when a console manufacturer like Sony or Microsoft pays a publisher money in order to deprive content from other platforms for a certain timeframe. It looks like Red Dead Redemption 2 will be following suit.